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PostPosted: Wed Jun 07, 2006 7:20 pm 
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PostPosted: Wed Jun 07, 2006 8:43 pm 
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*gets on topic for once*

Paul McCartney & Wings - Live And Let Die

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PostPosted: Thu Jun 08, 2006 8:59 am 
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Location: US, SEE THAT UBISOFT! US!!!
lol, Muska, when I posted this, were exactly even :P :D


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PostPosted: Tue Jul 25, 2006 7:33 pm 
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you need soundtrack for the intro,and main menu,
and you also need sountrack for the trailers before 0.49 is gonna be released,
just to show off and impress people,
something like this: wait for the commercial
http://www.gametrailers.com/player.php? ... 8&type=wmv
an impressive trailer of 0.49 4/5 weeks before its gonna be released,
that would be cool, but it should remain classy, and not amuturistic and cheap looking. anyways, i just hope the main.menu background music/tune will be memorable, something that people would use for there own selfmade video's,
something like these: :lol:
http://www.youtube.com/watch?v=1GYCb7PT ... ar%20solid
http://www.youtube.com/watch?v=_Gx4wqra ... ar%20solid

but my point is, those people used metal gear's soundtrack's, because the soundtracks are memorable and timeless,
thats how this mod's soundtrack should also be, memorable and timeless..

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PostPosted: Tue Jul 25, 2006 9:20 pm 
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Dragonathan wrote:
you need soundtrack for the intro,and main menu,
and you also need sountrack for the trailers before 0.49 is gonna be released,
just to show off and impress people,
something like this: wait for the commercial
http://www.gametrailers.com/player.php? ... 8&type=wmv
an impressive trailer of 0.49 4/5 weeks before its gonna be released,
that would be cool, but it should remain classy, and not amuturistic and cheap looking. anyways, i just hope the main.menu background music/tune will be memorable, something that people would use for there own selfmade video's,
something like these: :lol:
http://www.youtube.com/watch?v=1GYCb7PT ... ar%20solid
http://www.youtube.com/watch?v=_Gx4wqra ... ar%20solid

but my point is, those people used metal gear's soundtrack's, because the soundtracks are memorable and timeless,
thats how this mod's soundtrack should also be, memorable and timeless..


hmmmm well i dont realy know were to start cuz i just dont get it at all... First of all i dont think manga style is a good mix with tce and WHAT IN THE HELL IS THIS http://www.gametrailers.com/player.php? ... 8&type=wmv ... Now this is definitely far from what the tce trailer should look like, just cut back on the manga stuff this is a “shooter” game not a role playing. And the soundtrack should like the one in the rainbow six series.

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PostPosted: Tue Jul 25, 2006 10:47 pm 
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i think you misunderstood me,
i wasnt talking about manga, it was about known/memorable game tunes,

and that gametrailer was about the professional looking trailer,
i think you've watched the commercial, you have to wait for the commercial.

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PostPosted: Wed Jul 26, 2006 11:27 am 
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where the hell do you get manga out of that, thats nothing like manga, you even know what that is?

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PostPosted: Wed Jul 26, 2006 2:00 pm 
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lol yes i know what it is... and the trailer doesn't realy match with tce( oka it maybe looks good but there is no swords in tce ). If there will be a trailer for tce it should be like this http://video.google.ca/videoplay?docid= ... inbow+six9. And long live Canada for making the rainbow six series.

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PostPosted: Wed Jul 26, 2006 2:04 pm 
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dude.. im not a retard, afcourse i know that tce dont have swords,
you take my suggestions way too literally, its about the concept,
im just tryig to give the devs some inspirations you know...
so dont take evrything so literally,

it could be a mmorpg trailer or a FPS trailer or a strategy trailer, doesnt matter it whas just an example dude... but the most essential point is the "trailer", how its been filmed and how it is designed, man... you need to think more deeper, your being extremely superficial now..

"too bad i needed to explain him stuff that he actually should understand :cry:"

hmm i wonder if the teachers in canada actually give art lessons to students :roll:

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Last edited by Dragonathan on Wed Jul 26, 2006 4:44 pm, edited 1 time in total.

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PostPosted: Wed Jul 26, 2006 2:59 pm 
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but on topic:

i'd prefer this type of trailer:
http://www.gametrailers.com/player.php? ... mv&pl=game

short but very classy,

in the start you see the company name NAMCO right?
the name TEAM TERMINATOR could be at the start.

and in the end you see the name TEKKEN right?
the name TRUE COMBAT could be in the end,

and instead of seeing that fighter, you should see a cool looking terrorist shooting with his ak-47 or something, and the trailer could also be high poly,

and short classy looking trailers make things look more professional,


P.S. -Aequitas- please dont take this too literally again, :lol:

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PostPosted: Wed Jul 26, 2006 4:04 pm 
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although those blackhawk down tunes are good.. and some of those others you mentioned, unless you composed it yourself, it would be really expensive to get rights to use it in a publicly released game. Do remember copyright issues.

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PostPosted: Wed Jul 26, 2006 4:36 pm 
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it whas an example, do i really need to explain that again??

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PostPosted: Wed Jul 26, 2006 4:45 pm 
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Dragonathan wrote:
dude.. im not a retard, afcourse i know that tce dont have swords,
you take my suggestions way too literally, its about the concept,
im giving devs some inspirations you know...
so dont take evrything so literally,

it could be a mmorpg trailer or a FPS trailer or a strategy trailer, doesnt matter it whas just an example dude... but the most essential point is the "trailer", how its been filmed and how it is designed, man... you need to think more deeper, your being extremely superficial now..

"too bad i needed to explain him stuff that he actually should understand :cry:"

hmm i wonder if the teachers in canada actually give art lessons to students :roll:


*hmm i wonder if the teachers in canada actually give art lessons to students* in fact yes they do thats why my oncle does animation ( cartoons and stuff ). But thats not my point, its just that the trailer you showed has a diferent prespective they what a fps trailer should look like, but anyways everywone has there own taste... i dont wanna start stupid mindless fights on these forums like I once saw, so im shuting up right now.

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PostPosted: Wed Jul 26, 2006 4:53 pm 
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-Aequitas- wrote:
*hmm i wonder if the teachers in canada actually give art lessons to students* in fact yes they do thats why my oncle does animation


well if so.. than you should actually be able to crawl into someone's thinking/perspective,


-Aequitas- wrote:
i dont wanna start stupid mindless fights on these forums like I once saw, so im shuting up right now.


i dont see it as a fight, i think there are allot of misunderstanding here,
it seems that i have to be more detailed and specific about stuff for people to understand me fully,

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PostPosted: Wed Jul 26, 2006 4:59 pm 
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Dragonathan wrote:
-Aequitas- wrote:
*hmm i wonder if the teachers in canada actually give art lessons to students* in fact yes they do thats why my oncle does animation


well if so.. than you should actually be able to crawl into someone's thinking/perspective,


-Aequitas- wrote:
i dont wanna start stupid mindless fights on these forums like I once saw, so im shuting up right now.


i dont see it as a fight, i think there are allot of misunderstanding here,
it seems that i have to be more detailed and specific about stuff for people to understand me fully,


*i dont see it as a fight, i think there are allot of misunderstanding here,
it seems that i have to be more detailed and specific about stuff for people to understand me fully* I didn’t say this was a fight but I don’t what it to start to look like the ones I saw on these forums. Anyways i know what your trying to say here -> *well if so.. than you should actually be able to crawl into someone's thinking/perspective* and i did give my opinion , like i said the prespective of the trailer does not match what i see when i think of tce. And like i said my opinion, my taste, everywone is diferent.

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