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 Post subject: "call of duty" effect
PostPosted: Mon Oct 31, 2005 6:45 am 
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if you\ve played call of duty you'll know that if you get shot everything slows down and blurs and the sound gets slurry. i know all those people out there who want tce out really fast, but consider just 2 things.
1. as redrum said tt/g6 like to take it slow. very slow. this is emphasized in the frequency of updates.
2. we all want a better game, dont we? (except for some stupid *I <3 the cawk* who want crosshairs.)

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 Post subject: re
PostPosted: Mon Oct 31, 2005 11:36 am 
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yeah, lol, those who want crosshairs. this is my answer :evil:

take it slow, but by then, there should be no bug what-so-ever

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 Post subject: Re: re
PostPosted: Thu Nov 03, 2005 2:11 pm 
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XenoKiLLer wrote:
yeah, lol, those who want crosshairs. this is my answer :evil:

take it slow, but by then, there should be no bug what-so-ever




8)

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 Post subject: re
PostPosted: Thu Nov 03, 2005 9:11 pm 
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8) another suggestion, use tape

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PostPosted: Sat Jan 07, 2006 6:45 pm 
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Quote:
2. we all want a better game, dont we? (except for some stupid *I <3 the cawk* who want crosshairs.)
:mrgreen:

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PostPosted: Mon Jan 09, 2006 9:17 pm 
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The-Sniper wrote:
Quote:
2. we all want a better game, dont we? (except for some stupid *I <3 the cawk* who want crosshairs.)
:mrgreen:


8)
:lol:

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PostPosted: Wed Jan 18, 2006 2:30 am 
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now that i have been to seeing that effect more often that ever (CoD2 works on my GF4MX, what a miracle). Shell-shock will be a good idea.

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 Post subject: Re: "call of duty" effect
PostPosted: Sat Jan 21, 2006 11:02 pm 
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thanks


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PostPosted: Sun Jan 22, 2006 4:18 pm 
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Yeah, I like the CoD Effect, but when that happens in Call of Duty, you don't get hit with any bullets. They just seemingly go right through you or dodge you.

That would get real annoying after a while because some n00b would throw a grenade in front of them enough to just hurt them then the C0D effect would start giving him advantages over his enemies. He would shoot them kill 5 of them and not get hit once...

I could be wrong on the "not getting hit" part though, so kiss my ass. :P

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