"bullet holes/dead body's/weopons" disappears
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Author:  Dragonathan [ Fri Dec 30, 2005 6:26 pm ]
Post subject:  "bullet holes/dead body's/weopons" disappears

"bullet holes/dead body's/and weopons on the floor"
should not disappear!
it should only dissapear at the start of a new round.

this will give A boost on the realism.

Author:  XenoKiLLer [ Fri Dec 30, 2005 8:13 pm ]
Post subject: 

heck.. who wants to have lagg? those things only cause lag they have to disappear at some point. especially in BC game. if you want deadbodies and stuff not disappearing, play America's Army, nothing disappears for a whole round.

Author:  Dragonathan [ Fri Dec 30, 2005 8:26 pm ]
Post subject: 

the body should only disappear on BC,
but not on missions.

Author:  XenoKiLLer [ Fri Dec 30, 2005 10:19 pm ]
Post subject: 

the engine cant handle so much not like the UE2 engine. And this is multiplayer, you dont want to clutter up the server with useless stuff. This is simple to much for the engine, and btw they automatically disappear as in ET, its not somethnig you change with a simple yer or no, true or false statement, this is going to have to be coded.

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