TrueCombat
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New TCE-like game (Resistance Force)
http://www.truecombatelite.com/forums/viewtopic.php?f=34&t=1978
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Author:  Eqpe [ Sun Jun 13, 2010 8:36 pm ]
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WingZero wrote:
Thank god you don't!


Nah you need to thank me instead, god had nothing to do with the broken computer I have.

Author:  Dragonathan [ Tue Jun 15, 2010 3:12 am ]
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isnt this mod illegal? i mean the model look different from the original ET models, the hands ect.

Author:  Dragonathan [ Tue Jun 15, 2010 3:13 am ]
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forgot to mention, i heard that you cant change the ET models,

Author:  SnaKeS3K [ Tue Jun 15, 2010 12:49 pm ]
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lol, this game has nothing to do with et/tce, its a different engine. so no its not illegal ;)

Author:  ]Wo0[ [ Tue Jun 15, 2010 1:17 pm ]
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TCE models are already a modification of ET models. It seems it isnt illegal.
+ what snakeS3K said.

Author:  Dragonathan [ Tue Jun 15, 2010 2:40 pm ]
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]Wo0[ wrote:
TCE models are already a modification of ET models. It seems it isnt illegal.
+ what snakeS3K said.


read:
coroner wrote:
I agree, that Elite 626 was very original. I would like to continue with it but there are legal issues with using the models from wolfenstein.

Author:  SnaKeS3K [ Tue Jun 15, 2010 3:02 pm ]
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still doesnt mean anything for the game this thread is about (resistance force) as its not based on w:et or tce... it'll have its own models anyway. so again nothing illegal about resistance force (yet^^)

Author:  luka [ Tue Jun 15, 2010 4:49 pm ]
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This forum is full of spam sombody should STOP IT !!!
Pls keep this forum clean of spam and usuless post

Author:  Dragonathan [ Tue Jun 15, 2010 6:08 pm ]
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SnaKeS3K wrote:
still doesnt mean anything for the game this thread is about (resistance force) as its not based on w:et or tce... it'll have its own models anyway. so again nothing illegal about resistance force (yet^^)


so is resistance force a stand alone game?

Author:  SnaKeS3K [ Tue Jun 15, 2010 6:49 pm ]
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yes. why dont people actually read the threads(previous posts anymore :/ too many posts without reading/thinking first... spam ftw

Author:  jussi [ Tue Jul 27, 2010 12:02 pm ]
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http://www.resistanceforce.com/blog/new ... e-build-14

Downloading it today and gonna try with my bro'.

Author:  jezek2 [ Wed Dec 29, 2010 11:32 pm ]
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New version is available, most notable changes are: improved player model, added bullet spread and multiple damage zones to players, moved ragdoll computation from client to server so everyone sees the same death animation and there is less resources needed for players with lowend hardware.

There is known performance degradation when dynamic shadows are enabled, this will be fixed in next release.

Image Image
Image Image

You can see more screenshots and download the game
(available for Windows, Linux and Mac OS X)

Build #15 2010/12/29 (public alpha):
- Removed usage of float textures
- Moved ragdoll computation from client to server
- Improved netcode robustness when there is little packet loss
- Fixed problem with players occasionally jumping very high and then dying
- Added occlusion queries for dynamic models
- Added support for detail textures
- Improved ambient lighting in regard to normalmaps
- Improved player model
- Enhanced map a bit
- Added bullet spread when firing
- Added multiple damage zones to players
- Increased bomb explosion delay from 40s to 45s
- Allow players to roam on server when there is no player in opposite team

Author:  gonzo|Uncle Bionic [ Thu Dec 30, 2010 2:02 pm ]
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Maybe I should get this game back, and check it out what has happened. :D

Author:  RedRuM [ Thu Dec 30, 2010 9:22 pm ]
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wow its still alive :D

I though it was dead since there have been no activity at moddb.

Author:  Eqpe [ Thu Dec 30, 2010 10:28 pm ]
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gonna check it out today or tomorow :D

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